High-quality, realistic tiger 3D model, professionally modeled, textured, rigged, and animated for use in wildlife visualizations, cinematics, games, and other 3D projects.
The model features detailed anatomy, high-resolution textures, and realistic strand-based fur using Unreal Engine’s Groom system. It includes a fully rigged skeletal mesh, four animations, and two facial blendshapes for blinking and aggressive expressions.
The original Maya 2027 animation rig is also included, allowing artists to create custom animations using the original animation controllers.
• Realistic tiger anatomy and detailed geometry
• Fully rigged skeletal mesh with 254 bones
• Seven strand-based Groom assets with corresponding bindings
• Four animations: Walk, Run, Jump, and Idle Sitting
• Two facial blendshapes: Blink and Aggressive Expression
• Simple facial Control Rig for Sequencer
• Original Maya 2027 animation rig with editable controllers
• High-resolution 8K textures
• PBR materials
• Four demonstration Level Sequences
• Unreal Engine demonstration level
Compatible Version: Unreal Engine 5.8
Triangles: 94,240
Vertices: 50,724
LODs: 1 (LOD 0 only)
UV Channels: 1
Textures: 4 (8192 × 8192)
Material Slots: 7
Animation Sequences: 4
Groom Assets: 7
Groom Bindings: 7
Facial Blendshapes: 2
Skeleton Bones: 254
Blueprints: 1 (Demonstration GameMode only)
World Partition: Enabled
• Walk Cycle
• Run Cycle
• Jump
• Idle Sitting
The original Tiger_Maya2027_Animation_Rig.ma file is included as a bonus.
• Native Autodesk Maya 2027 scene (.ma)
• Original animation controllers
• IK/FK rigging system
• Complete 254-joint skinning skeleton corresponding to the Unreal Engine asset
• Fully rigged tiger geometry
• Two facial blendshapes
• Suitable for creating custom animations in Maya
Note: The Maya animation rig is provided without textures or shading materials. It is intended for animation creation, while the fully textured and groomed character is provided in Unreal Engine.
The Unreal Engine version includes the skeletal mesh, skeleton, physics asset, materials, textures, Groom assets and bindings, animation sequences, facial blendshapes, four Level Sequences, and a demonstration level.
The Unreal Engine facial Control Rig is used exclusively to animate the two facial blendshapes and is not a complete character Control Rig.
The separate Maya 2027 animation rig is provided for artists who wish to create additional animations. Autodesk Maya 2027 is required to use the supplied rig.
The strand-based Groom system provides realistic fur rendering. Performance depends on hardware capabilities and rendering settings.
The included Physics Asset is not configured as a complete gameplay collision setup.
No gameplay logic, playable character controller, or interactive character Blueprints are included.
$399.00
High-quality, realistic tiger 3D model, professionally modeled, textured, rigged, and animated for use in wildlife visualizations, cinematics, games, and other 3D projects.