High Detailed Photorealistic Seagull FULLY RIGGED AND ANIMATED ,UVmapped and smoothable, made with Maya.
Ready to render exactly as you see above.
High resolution textures (main color textures is .TGA)
specular : 4096×4096
diffuse : 4096×4096
This model has a clean geometry based on quads and loops. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for Arnold renderer.
The feathers are modeled separately.
Maya 2018 .ma – Arnold
This model is rigged with a bit complex setup and expressions but easier for an animator to use the NURBS primitive control objects to help achieve realistic animations of the wings, limbs and torso .Control objects can be easily manipulated through the transform tools to achieve desired animations.
Six animation sets have been included in frames 1-477 and are defined below:
1) Wing Cycle type 1 (1 -36)
2) Wing Cycle type 2 (45 – 86)
3) Glide (86-245)
4) Perching in a place (245-390)
5) Wing Fold to Open (391-435)
6) Wing Cycle type 3 (458-477)
(No Plug-in Required)
NO POSTWORK ON THESE RENDERS
For more renders and animation check out my TS model page