High detailed photorealistic Hawk (Red-tailed Hawk) FULLY RIGGED AND ANIMATED, UV mapped and smoothable, made with Maya.
Ready to render exactly as you see above.
High resolution textures (color texture is .TGA)
This model has a clean geometry based on quads and loops. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for Arnold renderer.
The feathers are modeled separately.
Maya 2018 .ma – Arnold
RIG AND ANIMATION INFO:
This model is rigged with a bit complex setup and expressions but easier for an animator to use the NURBS primitive control objects to help achieve realistic animations of the the wings, limbs and torso .Control objects can be easily manipulated through the transform tools to achieve desired animations. Also pdf is accompanied to give better understanding of the bird controls.
Five animation sets have been included in frames 1-385 and are defined below:
1) Wing Cycle (1 -41)
2) Flap to glide (41 78)
3) Glide (78-200.)
4) Perching in a place (210-340)
5) Perch to take off (341-385)
NO POSTWORK ON THESE RENDERS
For more renders and animation check out my TS model page