High Detailed Photorealistic Cat; FULLY RIGGED, UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.

This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)

– eyes, corneas, gum/teeth and tongue are modeled separately.

The model is provided in the default RIG pose (rigged) and the signature/preview poses (not-rigged) laid and sit down, in separate maya files.


–14 High resolution textures (main color maps are .bmp):

-colorGrey.bmp (4096×4096)
-bump.jpg (4096×4096)
-specular.jpg (4096×4096)
-displacement.tif (4096×4096)
-eyeColor.tga (1024×1024)
-eyeSpecular.jpg (1024×1024)
-eyeBump.jpg (1024×1024)
-mouthColor.bmp (2048×2048)
-mouthSpecular.jpg (2048×2048)
-mouthDisplacement.tif (2048×2048)
-furClumps.jpg (4096×4096)
-furThick.jpg (4096×4096)
-furDensity.jpg (4096×4096)
-HDR.hdr (3200×1600)


Measurement units: centimeters


Formats included:

-Maya 2017- – default RIG (maya 2017 ascii) signature/preview pose/NOT-rigged – laid down (maya 2017 ascii) preview pose/NOT-rigged – sit down (maya 2017 ascii) – hair curves (nurbs) converted from shave and a haircut hair primitives (maya 2017 ascii)


hairCurvesExported.fbx – hair curves (nurbs) converted from shave and a haircut hair primitives.


Mesh resolution – Polycount (quads):

Cat main mesh: 6502

eyeballs/corneas: 1024
gum-teeth: 6192
tongue: 572

background plane: 100

RIG NOTES (pdf included)

The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:

Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Squeeze+Squash Spine
Colored Ctrls.
And more..

You would need Shave and A Haircut for Maya 2017 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh
For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram – about 5 minutes for a 1480×800 frame)
–6 different hair systems for a total of about 5 mil. hairs.

Included: Exported hair curves created by hair primitives (FBX and Maya 2017 ascii) so you can use them as guides if you’ re using a different Fur/Hair plugin.

* The actual grooming created with Shave release 9.6v5
** Please always use an updated Shave and a haircut release to avoid issues.


* The actual rendering settings (AA=5) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.


-The model is provided in the standard RIG pose.
-The signature preview poses are included in a separate maya files.



Cat (Grey Tabby) (FUR) (RIGGED)


Royalty Free License
- All Extended Uses
3D Model Specifications
  • Product ID
  • 10008
  • Published
  • 2019-Feb-26
  • Geometry:
  • [woocommerce_rating]
  • Polygonal Quads only
  • Polygons:
  • [woocommerce_rating]
  • 14,290
  • Vertices:
  • [woocommerce_rating]
  • 14,406
  • Textures:
  • [woocommerce_rating]
  • Yes
  • Materials:
  • [woocommerce_rating]
  • Yes
  • Rigged:
  • [woocommerce_rating]
  • Yes
  • Animated:
  • [woocommerce_rating]
  • No
  • UV Mapped:
  • [woocommerce_rating]
  • Yes
  • Unwrapped UVs:
  • [woocommerce_rating]
  • Yes, non-overlapping
3D Model Formats
  • Native Application:
  • Maya 2017
  • Renderer:
  • Arnold
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